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I’ve finished. Disappointed with results, but happy.

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So, I have finally ‘Finished’  my game. it’s not exactly 100% done, but i had to end it, since I have to get up early in the morning, (It’s currently 2 am here).
The first world is basically programmer art, but the second world looks decent. I’m not sure if the player will figure out that you have to change to the skill (with C) then press the X button to use it. And the first skill lets transports you to the beginning of the level of the other world you are on. I was going to have checkpoints, or something but I had no time. I was going to make BOTH worlds big, but had to throw something quick together for the first world.

I had so many ideas, but time and life stopped me, but all in all i am just happy SOMETHING is up. Even though all I see is the game is ‘POO’ but it’s we only got 48 hours, not sure what I was expecting. Especially for the first time I’ve ever made a ‘Proper’ game (And first time I’ve made a platformer)

So all in all i guess I have to call my first ludum dare a success, since I got something up! I learnt a lot (I hope) so yes, i did have fun, even though it was pretty stressful.

Will I do it again next time? Maybe… Probably yes.

 

LINK HERE:
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=38751

 

Oathkeeper screenshot


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